![]() With its Tier 5, it has the capability to reduce all cooldowns, and can even affect a hero's levelling speed. Starting off with it gaining longer range & capability to shoot at bloons within the range of other towers, before converting itself into a support tower (which can still unsubmerge and attack using its guns), capable of decamoing bloons, popping bloons and reducing nearby water tower cooldowns. It has also received a substantially greater choice of support/attack capabilities, including an upgrade that supports other Subs. ![]() It can be upgraded as a support tower or as an attack tower. It costs $275 on Easy, $325 on Medium, $350 on Hard, and $390 on Impoppable by default. It is also one of two fully aquatic non-hero water towers in the game, the other being Monkey Buccaneer. It can gain unique benefits that greatly assist its overall cost-effective power, including a unique extensible range upgrade, the option to submerge, and unstoppable missile-launching at incoming blimps. Monkey Subs shoot homing darts with moderate seeking every 0.75s, popping up to two bloons each by default. ![]() It received a select few teasers prior to the game's release, one of them being an in-game showcase of a 2-0-0 Sub on Spice Islands and Streambed interacting with Line of Sight. The tower retains its name and role from the Bloons TD 5 Generation, with significant additions. Monkey Sub is a Military-class tower in Bloons TD 6. Shoots homing torp-e-darts at nearby Bloons.
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